UF-Foe

Created using Unreal Engine 5, UF-Foe is an objective-based, top-down, co-op horde shooter.

The game was collaborative effort between a mix of 20 students from both 2nd and 3rd year. My contribution to the game was the creation of the AI enemies and the bosses.

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AI Fundamentals

Created using Unity 5, the project demonstrates the fundamanetals of AI decision-making and pathfinding within separate scenes. The techniques learnt all culminate in the final scene, where an AI survives against a horde of enemies.

The AI has access to multiple weapons while health and ammo packs randomly spawn around the map.

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John Wick: Neon

Created using Unity 5, John Wick: Neon is a top-down shooter heaily inspired by the John Wick movies and Hotline Miami.

The player has access to a pistol, a rifle and a shotgun and there are 3 levels plus a tutorial to play. The project was my first experience in AI pathfinding and decision-making, a plugin was downloaded to control all the enemy movement.

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Other Featured Work

Polivoks Inspired Synth

Created using Unreal 5. Inspired by Mick Gordon's synth setup for DOOM(2016).

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Sink The Sacrifice

Created using Unity 5. A down-scrolling side view shooter.

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OpenGL Simulation

Created using C++ and the OpenGL library.

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