All Projects

To view a project, click on the title or the associated image.

Cross Platform Game Engine

Created using C++.
Teams were assigned to create a game engine that can work on multiple platforms.

Final Year Dissertation

Research conducted on decision-making algorithms for AI agents, supported by an artefact in Unreal Engine.

Advanced Game AI

Created using C++.
Demonstrated MiniMax, GOAP and MARPO AI through 3 separate small scale games.

Low-Level Platform Optimisation

Created using C++.
A physics simulation was created for PC and PS5 with optimisation techniques implemented.

UF-Foe Collaborative Project

Created in Unreal Engine.
A collaboration between 2nd and 3rd years, where we created a class based horde shooter.